Actually, you can pickpocket just about every person you come across. These abilities let you do everything from modify troop movements to pickpocket people. Players who just want to fight battles won't mind this too much, though if you like exploration, Soul Nomad offers very little.Īnother of Soul Nomad's cool additions is Gig Edicts. Towns aren't much to look at and, in the end, really just serve as pit stops between battles. The main map is very simple and once you reach a destination, you either fight in a battle or visit a town. Outside battles, Soul Nomad is a pretty sparse game. Even Gig finds her annoying, resulting in some of Gig's best lines. Danette takes the role of "annoying companion" and it is not likely that she'll pick up many fans. Although the story does dip into a few clichéd moments, it is pure Nippon Ichi style. At first, you are joined by your best friend, Danette, though you'll eventually gain new allies who bring new abilities to the party. Your quest eventually leads you towards finding the three World Eaters. Throughout the game, Gig will tempt you with power ignoring Gig's temptations could mean death, but accepting his help allows him to corrupt your soul a little more - eventually allowing him to completely take over your body. Gig immediately possesses your body and begins tempting you to perform certain actions - introducing one of Soul Nomad's new twists. Not long after your promotion, you come into possession of Gig's bladed prison. You play as a nameless hero (you create your own main character) who is given the job of town guardian. Gig was eventually defeated and his soul was sealed into a sword. Without giving away too much of the plot, Gig is an evil wizard who, in a bid for world dominance, created a group of monsters called the World Eaters hundreds of years ago. While the gameplay helps to make Soul Nomad and the World Eaters stand out, its main character, Gig, makes it a memorable and entertaining one. Danette's dialogue and voicework should easily make her one of your least favorite characters and makes her a prime target for Gig's mean-spirited comments. The best example of this is seen in Gig's comments towards Danette, the plucky sidekick. The real star is Gig, whose acidic tongue and foul mouth seem to almost echo the player's thoughts. Voicework is great and the localization ranks among the company's best efforts. Though background music is spotty, you probably won't care much at all once characters begin speaking. Soul Nomad's personality (as well as the general feel of Nippon Ichi games) shines brighter when it comes to audio. Menus and general navigation around battlefields is very easy and battles are full of nice special effects. Both the sprites and backgrounds are kept low-res however, the art style is likeable and able to make up for any technical flaws. Visually, Soul Nomad looks like any of Nippon Ichi's other games. While games like Disgaea have usually stood out as "odd" games - at least when compared to other games - Soul Nomad and the World Eaters goes a little further, making it one of Nippon Ichi's more unique experiences. Nippon Ichi has carved out a niche for itself with its library of off-beat strategy games.
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